– The sample and hold section in S516 can now be triggered by the internal random gate generator when there is no clock connected.
– Improved GUI performance.
– Added sluggish GUI workarrounds. “LEDs always ON” option and “CPU lite cables” option.
– Changed default location of data folder to “My Documets\SoloRack”
– Added Custom data folder feature using paths.ini file
– Fixed high CPU and high resonations while oversampling in S212 VCF.
– Fxied high CPU in S205 LPG
– Fixed bug in S500 ADSR working in exponential instead of liniear curve
– Less frequent demo mode noises.
– Added installer
After two years since the development of SoloRack started, I’m happy to announce the first beta release. Details here. Currently all available modules are included in the System B. More modules will be added later on, some of them may be included in the System B, others will be sold separately.
It’s been 4 years of silence!! So I better have some thing to say right?. You bet. Acctually this should have posted a year ago, but I’m so lazy. I’ve been researching almost silently in the area of sorting algorithms. I have come up with a modification to the very popular Quicksort algorithm, which I call “Triple State Quicksort”. The new algorithm reduces the number of swaps to about two thirds (2/3) of classical Quicksort. A multitude of other improvements are implemented. Test results against the std::sort() function shows an average of 43% improvement in speed throughout various input array types. It does this by trading space for performance at the price of n/2 temporary extra spaces. The extra space is allocated automatically and efficiently in a way that reduces memory fragmentation and optimizes performance.
Ahh, at last some time and motive to blog some thing here. It’s been more than a year since my last post. Allot of things happened. One thing, is that I became lately interested in sound design and music. Infact, I’m so interested now that I’ve built my own home studio at home!!. And No, I did not quit on research, or networking. Just having some fun :). So Here is a clip of what I was playing:
DiskSims 1.2 Beta released. New features include:
– SLOOK algorithm. Described in our paper: “S-LOOK: A Preemptive Disk Scheduling Algorithm for Offline and Online Environments”
– Ability to get the Average, Minimum and Maximum of multiple similation results (when using range parameters) and plot them in one chart.
– Ability to calculate Maximum waiting times.
– Variaus enhancements of Manual Request Entry, Including support for LBA (Logical Block Addressing) and easy to use time delays (t option).
– Saving custom disk types in Disk Propeties.
– Number of hard disc heads is included now with the simulation parameters.
– Many other changes and bug fixes
Well this is a little too late, but finally having time to log it. I’ve been in Ukraine two months ago attending the CSIT2009 (Computer Science and Information Technologies 2009) conference. I Presented my new paper describing “SLOOK” a new disk scheduling algorithm. Working with Dr. Hanady Abdulsalam and Dr. Ayed Salman. I’ve also implemented SLOOK into Disksims, so I might release a new version soon. The algorithm proved to be effective in minimizing disk head seek time. Full paper here. It’s a nice country by the way!!
I’ve been invited to join the wonderful Firewall.cx team. Firewall.cx gathers a huge community of networking professionals. Offering expert advice via their forums and valuable networking information in other sections as well. Among several services, Firewall.cx offers the “World’s First Free Online Cisco Lab” using REAL cisco equipment. The site is recommended by the Cisco Networking Academy and has received several recognitions from other prestigious parties as well. So now I’m part of the team, moderating forums as S0lo !!