Added a tutorial on how to import tracker modules into FLStudio. About 7 months ago I had some time to write this document. In case you have no idea about what I have just said, then it’s not a bad idea to Google for “Trackers Mods” or visit www.modplug.com.
Last Wednesday, DiskSims has been presented in an exhibition for graduate students projects held in Kuwait University. A number of different projects from different colleges have been presented too. The picture shows me (at the left) presenting DiskSims and our new algorithms to the minister of information Mr. Anas Al-rishaid (the man holding the paper).
I had little time to prepare for the event. I just finished the poster on Tuesday. And at Wednesday morning I came in a rush to my table at the exhibition to find that all other presenters had DATA SHOWS (Projecters) while I didn’t. I was never told I should. How careless am I. I called every one I new who could help, but no gain. Then the minister came and he was passing on the tables one by one. Man that was embarrassing. I was nervous. But thank god, a person I new there told me about an unused data show there. I was like pfeww… :). I rushed to connect it to my laptop before the minister approaches me. Since that moment every thing went so fine.
Allot of the people who passed by stopped and took a look. Some were asking questions. Some took our brochure. Overall, it was nice. The event was broadcast on national TV at night. Unfortunately……. errrrr or fortunately, I didn’t appear.
Release of DiskSims beta version. A disk-scheduling simulator that I have been developing as my masters degree project.
This is a skimmed beta version of the full simulator. Many features are disabled that are part of our two newly proposed scheduling algorithms (SLOOK and BO-PATH). Some other features are also still under implementation. The basic simulation and automated chart printing for common scheduling algorithms are fully working.
The full version of DiskSims will be released as soon as we (me and Dr.Ayed Salman) publish the new two algorithms on paper. The full version will include the source code and will probably be released under the GNU General Public License.
Added JUIE. A Java User Interface Editor that I have developed many years ago. Draw your user interface with your mouse and JUIE will convert it to java code. Details here.
Added the Puz game into the other stuff section.
So here we go. “Solo Stuff”. My stuff actually. Solo is simply my nick. Here I intend to post all my work. Every piece of code/art/music/software that I think worth posting. Still under construction though.